Thursday, October 16, 2008

A week passed in the blink of an eye...

Posted by Nicolas (permalink)

Here we are. It's been only one week since we released Portal: Prelude and still, a lot of things happened. I personally replied to 763 emails over the last week. Sorry if your didn't receive an answer, I couldn't reply to everyone and I'm the only one capable of writing in an "understandable english".

Anyway, since our server was shot down and since we had to close the forums for a while, things have definitely calmed down. Today, for the first week after the release, we took a quick tour at all of the download mirrors we could find, and after a short investigation, we were a bit shocked. I re-made another calculation, used a bit of statistics and, damn. I never thought we could get so much downloads in a such short amount of time. How much? Well... a lot. At this time, using 60 mirrors, we got around 115,000 downloads.

Now, I'm wondering how much it does. I never made a mod before, and I never followed the other mods to compare. The folks at said it was a lot, but again compared to what?

On another subject, as you may have already seen it, we uploaded another version of the walkthrough on, every video except the third and fourth test chamber. The MetaCafe review team decided we didn't have the copyright on these videos... Anyway, take a look at our walkthrough page if you're still stuck somewhere, and you can also search on Youtube, a lot of people released their own walkthroughs.

I also updated the soundtrack page with some artwork made by a fan named by Kohlstream. Take a look at the new page if you loved the soundtrack. And finally, I finished to reply to every email excepting the very detailed ones, that I'm delaying because they need a really long answer. We're now fully working on the upcoming 1.1.0 update, without knowing the release date for the moment. Stay tuned!

PS: I made yet another cool interview with the folks at Blank Pixel yesterday, and they published it. You may want to read it for the "Can you layout the process involved in designing a test chamber?" part, and such.

Website design inspired by Joe Mckernan, Logo inspired by Valve Corporation and images courtesy of Portal: Prelude.
© 2008-2024, all rights reserved.
Half-Life, Counter-Strike, Day of Defeat and Portal are trademarks of Valve Corporation. Copyright © 1996-2024
The name NVIDIA and the NVIDIA logo are registered trademarks of NVIDIA Corporation